Witch-Pot
A downloadable game for Windows

项目名
动物魔药店 / Witch-Pot
一句话卖点
一款运行在 Windows 桌面的轻量桌宠经营原型。
你日常的鼠标移动与键盘输入,会变成小动物经营魔药店的资源。
Short Pitch
《动物魔药店 / Witch-Pot》是一款低打扰、可持续回看的桌面 companion prototype。
玩家正常使用电脑时产生的真实输入,会被转化为药材与采集能量;小动物在桌面上经营魔药店,玩家通过配方、制作、售卖与升级,推动一个轻量但可理解的循环。
当前状态
- 当前处于:Prototype Validation / 原型验证阶段
- 当前平台:Windows
- 当前目标:验证“桌宠陪伴感 + 现实输入转资源 + 轻量魔药店循环”是否成立
- 当前不是正式商业发行版,仍在持续调整桌面壳层、反馈表现与可读性
核心玩法循环
现实输入 -> 药材与能量 -> 配方 -> 制作 -> 售卖 -> 升级 -> 持续回看
这款游戏的特别之处
- 你的鼠标和键盘活动会直接转化为药材与采集进度
- 小动物不是背景装饰,而是在桌面上真正经营一间魔药店
- 配方、制作、售卖与升级构成一个轻量闭环,不要求高频操作
- 可以在看板模式和桌宠模式之间切换
- 整体体验强调低打扰、慢节奏、适合工作或学习时常驻
当前 build 可以玩到什么
- 输入采样与资源掉落
- 药材库存与配方匹配
- 制作、售卖与升级循环
- 桌面壳层基础模式切换
- 本地存档、调试入口与测试追踪体系
当前已知限制
- 当前仅提供 Windows build
- 桌宠模式仍在持续打磨,部分交互仍是 placeholder
- 壳层表现、反馈演出与可读性还在持续调整
- 当前版本优先验证玩法与桌面交互,不代表最终内容量或最终美术表现
反馈与跟踪方式
- 如果你试玩后发现问题,欢迎提交 issue 或反馈你的体验感受
- 我们会持续用 build 版本号追踪每次对外更新
- 这不是一次性演示页,而是一条持续迭代中的原型开发记录
World / Flavor
在一个小小的魔法角落里,一群会调制魔药的小动物经营着一家魔药店。
你不是传统意义上高频操作的“主角”,而更像是店铺背后的店长。你日常工作的“人类能量”,会驱动这些小动物采药、制药与经营,让桌面逐渐变得热闹起来。
Project Name
Witch-Pot / Animal Potion Shop
One-Line Hook
A lightweight desktop pet shop prototype for Windows.
Your real mouse movement and keyboard activity become resources for a tiny animal-run potion shop.
Short Pitch
Witch-Pot is a low-interruption desktop companion prototype built around a simple potion shop loop.
While you use your computer normally, your real input is converted into ingredients and gathering energy. Small animals run a potion shop on your desktop, and you manage recipes, brewing, selling, and upgrades through a light but readable progression loop.
Current Status
- Stage: Prototype Validation
- Platform: Windows
- Current goal: validate the mix of desktop companionship, real-input-to-resource conversion, and a light potion shop loop
- This is not a finished commercial release yet; shell polish, feedback tuning, and readability improvements are still in progress
Core Loop
real input -> ingredients and energy -> recipes -> brewing -> selling -> upgrades -> ongoing desktop presence
What Makes It Different
- Your real mouse and keyboard activity directly feed the in-game resource loop
- The animals are not just decorative; they are framed as active shopkeepers on your desktop
- Recipes, brewing, selling, and upgrades form a light management loop without demanding constant active play
- You can switch between a dashboard view and a desktop pet view
- The overall feel is meant to stay readable, cozy, and non-intrusive during normal computer use
What The Current Build Includes
- input sampling and ingredient generation
- inventory tracking and recipe matching
- brewing, selling, and upgrade flow
- core desktop shell mode switching
- local save, debug support, and test-tracked prototype delivery
Known Limitations
- currently available as a Windows build only
- pet mode is still being polished and includes placeholder behavior
- shell presentation, feedback polish, and readability are still under active tuning
- this build is meant to validate the product direction, not represent final content scope or final visual quality
Feedback And Tracking
- if you try the prototype, feedback and issue reports are very welcome
- outward-facing updates are tracked by build ID
- this page is part of an ongoing prototype development record, not a one-off announcement
World / Flavor
In a small magical corner of the world, a group of potion-making animals runs a tiny shop.
You are less of a hands-on hero and more of a quiet shop manager whose everyday “human energy” helps the animals gather ingredients, brew potions, and gradually bring the desktop space to life.
| Status | In development |
| Platforms | Windows |
| Author | Zeenaz |
| Genre | Simulation |
| Tags | 2D, Desktop Pet, Godot, Idle, Point & Click |
| AI Disclosure | AI Assisted, Code, Graphics |
Download
Click download now to get access to the following files:
Development log
- 《动物魔药店 / Witch-Pot》Build OPP-001-2026-03-15-0143 days ago
- Build OPP-001-2026-03-12-0545 days ago






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